Historique des commits

Auteur SHA1 Message Date
  Marko Pintera cb10df23fe Getting render target bindings to work so it shows up in GUI il y a 12 ans
  Marko Pintera 1e0c79d624 Made getCustomAttribute const il y a 12 ans
  Marko Pintera 267df110ea Renamed CamelotEngine -> CamelotFramework namespace il y a 12 ans
  Marko Pintera 181d9f6431 RenderTexture is initialized fully via initialize() and is immutable after il y a 13 ans
  Marko Pintera e090e96915 CoreGpuObject il y a 13 ans
  Marko Pintera 8c9ac4d5ce RenderTarget derived classes now have destroy() il y a 13 ans
  Marko Pintera 0527551a68 Modified GpuBufferViews so they hold a reference to their parent buffer il y a 13 ans
  Marko Pintera 0168ffa28f DX11 works with new depth stencil approach il y a 13 ans
  Marko Pintera 570e911896 Merged Depth stencil surface into Texture class for DX9 il y a 13 ans
  Marko Pintera d64b1452e1 Slight changes in DX11 window creation il y a 13 ans
  Marko Pintera 978cea27c4 Finished up adding MultiRenderTextures il y a 13 ans
  Marko Pintera 9ebcf2cb30 Added GLRenderTexture il y a 13 ans
  Marko Pintera 3e20948845 Added DX11RenderTexture il y a 13 ans
  Marko Pintera c2cba92975 Work on DX11 textures and HardwarePixelBuffer. il y a 13 ans