Historique des commits

Auteur SHA1 Message Date
  BearishSun 6ae56240cf Make sure that IntelliSense properly parses generated C# files il y a 8 ans
  BearishSun 6715cb98ae PostProcessSettings -> RenderSettings il y a 8 ans
  BearishSun 8b18fd5ca2 PhysicsMesh & PhysicsMaterial now exported using the script binding generator il y a 8 ans
  BearishSun 3d8f1c0e2e Mesh and related classes ported to script binding generation il y a 8 ans
  BearishSun cf2934f786 Skybox and ReflectionProbe components exposed to C# il y a 8 ans
  BearishSun a2da2fe804 Removed different texture types from managed code, and replaced everything with a single Texture class, so it better matches C++ il y a 8 ans
  BearishSun 5fa245888c PixelFormat, PixelData and PixelVolume types are now auto-generated in C# il y a 8 ans
  BearishSun 479e9cb3b2 More work on script binding generation il y a 8 ans
  BearishSun 3eecbecfa0 Refactoring C# components so they're just wrappers for C++ ones, to avoid duplicate code il y a 8 ans
  BearishSun a1d890d07d Exposed morph shapes to C# il y a 9 ans
  marco.bellan 7dd70bb3c8 Merge branch 'master' of https://github.com/BearishSun/BansheeEngine.git il y a 9 ans
  BearishSun f7cb54a2ad Exposed Skeleton to C# il y a 9 ans
  marco.bellan 78bbbaad6c Merge branch 'master' of https://github.com/BearishSun/BansheeEngine.git il y a 9 ans
  BearishSun 59f9e3ae5b Hooking up animation component so it can update scene object transforms (WIP) il y a 9 ans
  marco.bellan fcbd1918d4 Merge branch 'master' of https://github.com/BearishSun/BansheeEngine il y a 9 ans
  marco.bellan 47ff59a34b Fixed build issues with paths containing spaces il y a 9 ans
  BearishSun 9a90372f70 Scroll bar GUI element exposed to C# il y a 9 ans
  BearishSun b5b2b76c83 Added a way to set and retrieve animation curves to AnimationClip in C# il y a 9 ans
  BearishSun 7292bed6b2 C# properties can now be inspected and serialized il y a 9 ans
  marco.bellan 1013f619e0 Merge branch 'master' of https://github.com/BearishSun/BansheeEngine.git il y a 9 ans
  marco.bellan 5bc43df6d0 WIP Step attribute il y a 9 ans
  BearishSun 71b1f79b19 Use hardware GUI line rendering instead of shader-based one, it didn't look as good as it needed and there were design issues il y a 9 ans
  BearishSun 4dd9edcc77 Added C# AnimationCurve il y a 9 ans
  BearishSun 5703dd7eab Added C# Animation component il y a 9 ans
  BearishSun a774a03552 AnimationClip foundation il y a 9 ans
  BearishSun b9562e3655 Updated paths to pdb2mdb script so it works with non-standard build directories il y a 9 ans
  BearishSun f306536e2d Exposed GUICanvas to C# code il y a 9 ans
  BearishSun f820b9de33 Moved pdb2mdb script out of the dependencies folder il y a 9 ans
  BearishSun ab2bf04b9d Exposed AudioSource and AudioListener to managed code il y a 9 ans
  BearishSun 7b8fc664ea Exposed global Audio manager to managed code il y a 9 ans