История коммитов

Автор SHA1 Сообщение Дата
  Marko Pintera 6e60df9371 MeshHeap refactored to comply with new CoreObject design 11 лет назад
  Marko Pintera 2870e2266b Refactored Mesh for use with the new CoreObject design 11 лет назад
  Marko Pintera 88ee5b68fd First part of render target refactor in order to get only core versions used on core thread 11 лет назад
  Marko Pintera 0678fdcf36 Better names for some Mesh methods 11 лет назад
  Marko Pintera 234d75d39d Ensured that core thread uses only core versions of Index and Vertex buffer 11 лет назад
  Marko Pintera 4460630297 Fixed Renderer by properly updating dirty parameters and properly handling DrawList items 11 лет назад
  Marko Pintera e7ed1249c1 Fix an issue when event was being deleted from its own callback 11 лет назад
  Marko Pintera 591af1e6c0 MeshHeap and TransientMeshes no longer hold circular references to each other 11 лет назад
  Marko Pintera 2386b6c4cd Ensured meshes get properly released 11 лет назад
  Marko Pintera 5f6fe3b27f Updated how are GpuParamBlocks handled on the core thread and compile fixes 11 лет назад
  Marko Pintera 97744d0baf A lot more renderer and proxy refactoring 11 лет назад
  Marko Pintera d2ac914abc WIP renderer refactor 11 лет назад
  Marko Pintera 9218102124 MeshProxy -> MeshRenderData and other minor changes 11 лет назад
  Marko Pintera 4101088f37 Massive refactor due to work on Renderer 11 лет назад
  Marko Pintera 17afc600a7 Massive Cm->Bs file rename 11 лет назад