Histórico de Commits

Autor SHA1 Mensagem Data
  BearishSun 3b0950d42b Refactor: Renderer materials now use GpuParams instead of GpuParamsSet há 8 anos atrás
  Marko Pintera dcd15a9ad7 WIP: Linux port há 8 anos atrás
  BearishSun baa1e0d7de WIP: Linux port há 8 anos atrás
  BearishSun 4213508f92 WIP: Getting Vulkan up to date há 8 anos atrás
  BearishSun f7d531db2f Refactor: Removing dead code in tiled deferred lighting renderer node há 8 anos atrás
  BearishSun 1fe0027295 WIP: Getting OpenGL up to date há 8 anos atrás
  BearishSun 65d682b776 WIP: Getting OpenGL up to date há 8 anos atrás
  BearishSun 33b290215b Bugfix: Fix for rendering when SSR or AO are disabled há 8 anos atrás
  BearishSun b1f8ff1a17 Feature: Deferred MSAA há 8 anos atrás
  BearishSun 7ba7031e3d WIP: Deferred MSAA há 8 anos atrás
  BearishSun bee6a1a7b1 WIP: Deferred MSAA há 8 anos atrás
  BearishSun 8e451ac36f WIP - Deferred MSAA há 8 anos atrás
  BearishSun af3f03f836 WIP: Deferred MSAA há 8 anos atrás
  BearishSun c84241e674 WIP: Deferred MSAA há 8 anos atrás
  BearishSun b149802ac8 Feature: Depth range can now be encoded when rendering reflection probes há 8 anos atrás
  BearishSun 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) há 8 anos atrás