提交歷史

作者 SHA1 備註 提交日期
  BearishSun fc4942d1a6 Minor fixes to skeletal animation code and more work on GUITimeline 9 年之前
  BearishSun 71b1f79b19 Use hardware GUI line rendering instead of shader-based one, it didn't look as good as it needed and there were design issues 9 年之前
  BearishSun 05266555e8 Animation bone transforms now used by the core thread for rendering 9 年之前
  BearishSun b48081c63c Refactoring how GPU program parameters are assigned, in order to make it more intuitive on the core thread 9 年之前
  BearishSun 889c4341b1 GLSL variant of the GPU skinning/morph shader 9 年之前
  BearishSun 5f60c31c28 GPU skinning/morph shader 9 年之前
  BearishSun f81fdc1d27 Prefab fixes: 9 年之前
  BearishSun 3fa5c8e95e OpenGL line rendering shader 9 年之前
  BearishSun 2079efc1fe Variety of fixes to newly introduced GUICanvas, GpuBuffer and TriangleClipper 9 年之前
  BearishSun adcd1f7c57 Updated GUI so it can output different types of meshes (e.g. lines vs. triangles) 9 年之前
  BearishSun 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) 9 年之前