Commit History

Author SHA1 Message Date
  BearishSun 05266555e8 Animation bone transforms now used by the core thread for rendering 9 years ago
  BearishSun 5703dd7eab Added C# Animation component 9 years ago
  BearishSun 1a60bbfc1d Refactoring renderer in order to make it cleaner, easier to understand and modify 9 years ago
  BearishSun 0696a5094f Neater light pass material parameter assignment 9 years ago
  BearishSun b48081c63c Refactoring how GPU program parameters are assigned, in order to make it more intuitive on the core thread 9 years ago
  BearishSun e06ac4cab3 Modifying camera properties no longer causes a full rebuild of camera's data in the renderer 9 years ago
  BearishSun eb5d33c976 Post processing: 9 years ago
  BearishSun 1b1b5f4af5 Camera transform changes no longer cause renderer to completely rebuild relevant camera's resources 9 years ago
  BearishSun a419f4cb4f Postprocessing WIP 9 years ago
  BearishSun d17415eeed Added renderer manual (WIP) 9 years ago
  BearishSun 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 years ago
  BearishSun 5dae318f4a More work on post-processing pipeline 9 years ago
  BearishSun 2d2282d7b4 More work on the manuals 9 years ago
  BearishSun 0a448db0af More work on improving documentation for Doxygen generation. 9 years ago
  BearishSun 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 years ago