Commit History

Auteur SHA1 Bericht Datum
  BearishSun 1671597ec8 Refactored param blocks so there is much less redundant work done during individual param block initialization, as well as memory used per param block 9 jaren geleden
  BearishSun 7832d7d165 Refactoring renderer so renderable parameter buffers are populated on renderable change, instead of every frame 9 jaren geleden
  BearishSun b00680e742 Refactoring renderer so camera parameter buffers are populated on camera change, instead of every frame 9 jaren geleden
  BearishSun aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
  BearishSun 014bac08b8 Renderer can now handle morph animation 9 jaren geleden
  BearishSun 76dee9fbf8 Morph shape animation (WIP) 9 jaren geleden
  BearishSun 05266555e8 Animation bone transforms now used by the core thread for rendering 9 jaren geleden
  BearishSun 5703dd7eab Added C# Animation component 9 jaren geleden
  BearishSun 1a60bbfc1d Refactoring renderer in order to make it cleaner, easier to understand and modify 9 jaren geleden