Commit History

Auteur SHA1 Bericht Datum
  BearishSun 3d8f1c0e2e Mesh and related classes ported to script binding generation 8 jaren geleden
  BearishSun 5ede6f0788 Updated spherical harmonic shaders so they can output order-3 SH coefficients, and output to a larger buffer of coefficients 8 jaren geleden
  BearishSun 068c65b9e0 More work on light probe indirect lighting 8 jaren geleden
  BearishSun 13111a798c More work on light probes 8 jaren geleden
  BearishSun 5be6731a08 Updating the build system 8 jaren geleden
  BearishSun 468dcd948e Light probe volume generation 8 jaren geleden
  BearishSun 8d0b60fa6a Fixing warning in the Delaunay triangulation library 8 jaren geleden
  BearishSun 6169317174 Support for generation of tetrahedral volumes, to be used for irradiance probe interpolation 8 jaren geleden
  BearishSun 2779f6cc40 SSAO: pick different sample/step count based on quality level 8 jaren geleden
  BearishSun 210100d2ed SSAO: Added a separate bilateral blur step 8 jaren geleden
  BearishSun 02e18de5ba No need to output 4 flots from SSAO shader 8 jaren geleden
  BearishSun 966805cfcb More SSAO related fixes 8 jaren geleden
  BearishSun 3db3e2e433 Better badges 8 jaren geleden
  BearishSun 29b3e08f46 Moving badges to the same line 8 jaren geleden
  BearishSun f6467c09d7 Added a version badge 8 jaren geleden
  BearishSun 33bd5f25dd Added a version badge 8 jaren geleden
  BearishSun 6828802ce7 Merge branch 'master' of https://github.com/BearishSun/BansheeEngine 8 jaren geleden
  BearishSun 824849ff57 Added upsampling to SSAO (untested) 8 jaren geleden
  Marko Pintera 688a5709b1 Merge pull request #82 from MarcoROG/patch-1 8 jaren geleden
  Marco Bellan cb7984e18f Fixed getRadius 8 jaren geleden
  Marco Bellan 0686e22bf3 Fix radius calculation returning diameter 8 jaren geleden
  BearishSun d22aec38a6 Merged resolve/blit shaders into one and unrolled loops 8 jaren geleden
  BearishSun 8a3241c722 Added SSAO bias to control false occlusion 8 jaren geleden
  BearishSun 047238cb55 Added rotation randomization in SSAO shader, in order to reduce banding 8 jaren geleden
  BearishSun f888d7c751 Inital work on HBAO 8 jaren geleden
  BearishSun 5080f1b35a Updated builtin resource import so it only imports file that have been modified (instead of everything) 8 jaren geleden
  BearishSun 845452c806 Added FXAA 8 jaren geleden
  BearishSun a5ac5b5584 DOF now works with MSAA 8 jaren geleden
  BearishSun 27251d2837 Always enable per-sample lighting with MSAA, as it is causing visible aliasing otherwise 8 jaren geleden
  BearishSun fdfc56c8ac Depth of field (Gaussian) effect functional 8 jaren geleden