История коммитов

Автор SHA1 Сообщение Дата
  BearishSun 2f3745e7be Bulk of code for shadow depth rendering & shadow projection done 8 лет назад
  BearishSun 84eb9fc38b Laid much of the foundation for shadow map depth rendering 8 лет назад
  BearishSun b9a97b133e Removing unnecessary DLL export specifiers from plugins 8 лет назад
  BearishSun 53ffc80827 Refactor/Cleanup: Scene manager and renderer are no longer split across two libraries, for no real reason. Moved everything related to them to Core layer. 9 лет назад
  BearishSun 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix 9 лет назад
  BearishSun aa226e61ce Massive namespace rename BansheeEngine -> bs 9 лет назад
  BearishSun eb5d33c976 Post processing: 9 лет назад
  BearishSun 59dd53307b Tonemapping WIP 9 лет назад
  BearishSun 1918c2a9da Various fixes to eye adaptation post-processing 9 лет назад
  BearishSun 855b052658 More fixes in order to get everything to compile with Clang 9 лет назад
  BearishSun 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 лет назад