BearishSun
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2f3745e7be
Bulk of code for shadow depth rendering & shadow projection done
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8 лет назад |
BearishSun
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84eb9fc38b
Laid much of the foundation for shadow map depth rendering
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8 лет назад |
BearishSun
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b9a97b133e
Removing unnecessary DLL export specifiers from plugins
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8 лет назад |
BearishSun
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53ffc80827
Refactor/Cleanup: Scene manager and renderer are no longer split across two libraries, for no real reason. Moved everything related to them to Core layer.
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9 лет назад |
BearishSun
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4e57b50514
Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix
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9 лет назад |
BearishSun
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aa226e61ce
Massive namespace rename BansheeEngine -> bs
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9 лет назад |
BearishSun
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eb5d33c976
Post processing:
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9 лет назад |
BearishSun
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59dd53307b
Tonemapping WIP
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9 лет назад |
BearishSun
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1918c2a9da
Various fixes to eye adaptation post-processing
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9 лет назад |
BearishSun
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855b052658
More fixes in order to get everything to compile with Clang
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9 лет назад |
BearishSun
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510480bfde
Moved all the build/project files in a separate directory to make dealing with other build systems easier
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9 лет назад |