Commit History

Autor SHA1 Mensaxe Data
  Marko Pintera 03b6ace987 Reverted previous revision and only removed certain render texture references %!s(int64=13) %!d(string=hai) anos
  Marko Pintera 356b07673e Removed the old way of RenderTexture handling %!s(int64=13) %!d(string=hai) anos
  Marko Pintera cd4008400e Added DX11 RenderWindow %!s(int64=13) %!d(string=hai) anos
  Marko Pintera dfb8b81ded Removed remainining referenced to RenderSystemManager %!s(int64=13) %!d(string=hai) anos
  Marko Pintera b7c0328536 Finished up porting to new deferred rendering system %!s(int64=13) %!d(string=hai) anos
  Marko Pintera c138b62b72 GLRenderSystem ported to x64 %!s(int64=13) %!d(string=hai) anos
  Marko Pintera aa4ba9a93f Bunch more methods ported to use render system context %!s(int64=13) %!d(string=hai) anos
  Marko Pintera c39c84f059 Removed singleton %!s(int64=13) %!d(string=hai) anos
  Marko Pintera 2abf1aa49c Split GL and D3D9 into separate dlls %!s(int64=13) %!d(string=hai) anos