Commit historia

Upphovsman SHA1 Meddelande Datum
  Marko Pintera 3e47d2941c Finalized removing all raw pointers from RenderSystem 13 år sedan
  Marko Pintera f53903ed37 Render queue automatically detects if its being called from render thread an executes immediately 13 år sedan
  Marko Pintera 6b1f26b8ff Refactored Textures and GpuPrograms so they use destroy() for releasing resources 13 år sedan
  Marko Pintera 01243d6be4 Removed some useless cg stuff 13 år sedan
  Marko Pintera 2f72100575 Removed some unused param stuff 13 år sedan
  Marko Pintera 0e72046097 Refactoring how Pass/RenderSystem and other classes handle render states. Part 1 13 år sedan
  Marko Pintera fed686f420 Shader unload only callable from render thread 13 år sedan
  Marko Pintera 3b44567e07 Refactored shaders by removing a bunch of useless methods 13 år sedan
  Marko Pintera 43d1b87b50 Ported Renderer to x64 13 år sedan
  Marko Pintera 655f82b5a4 Removing unused stuff from GpuPrograms 13 år sedan
  Marko Pintera d87a5e8fc4 More multithreaded changes, mostly to GpuPrograms 13 år sedan
  Marko Pintera 7970ff490b Refactored Textures part #1 13 år sedan
  Marko Pintera 8e4d885080 More resource async loading work 13 år sedan
  Marko Pintera c5c0aca2dc Added RTTI for shader programs 13 år sedan
  Marko Pintera 339335ef7f Ability to set textures in gpu params 13 år sedan
  Marko Pintera 9fff9bad3e Samplers get enumerated as shader parameters 13 år sedan
  Marko Pintera 3da577fc99 Cg up and running 13 år sedan
  Marko Pintera 629eb64471 Cg works on DX but not on GL 13 år sedan
  Marko Pintera 506d8e10b3 Added Cg (untested) 13 år sedan