Cronologia Commit

Autore SHA1 Messaggio Data
  BearishSun 1671597ec8 Refactored param blocks so there is much less redundant work done during individual param block initialization, as well as memory used per param block 9 anni fa
  BearishSun 7832d7d165 Refactoring renderer so renderable parameter buffers are populated on renderable change, instead of every frame 9 anni fa
  BearishSun b00680e742 Refactoring renderer so camera parameter buffers are populated on camera change, instead of every frame 9 anni fa
  BearishSun aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
  BearishSun d86bc7b768 Updated morph shape rendering so it uses a proper vertex declaration 9 anni fa
  BearishSun 014bac08b8 Renderer can now handle morph animation 9 anni fa
  BearishSun 76dee9fbf8 Morph shape animation (WIP) 9 anni fa
  BearishSun 86e7a688a6 Renderer can now properly handle multiple material techniques 9 anni fa
  BearishSun 96bdac041e Material refactor WIP 9 anni fa
  BearishSun 472f4c82b3 Properly render skinned mesh even when no animation is running 9 anni fa
  BearishSun 05266555e8 Animation bone transforms now used by the core thread for rendering 9 anni fa
  BearishSun 1a60bbfc1d Refactoring renderer in order to make it cleaner, easier to understand and modify 9 anni fa