Historique des commits

Auteur SHA1 Message Date
  BearishSun 3f6cdb3db7 Vulkan: More fixes, all crashes so far resolved, moving toward fixing non-catastrophic issues il y a 9 ans
  BearishSun 9f961b9358 FBX import: Fixing an issue with invalid animation that was caused by FBX files in which animation had certain curve components missing il y a 9 ans
  BearishSun 95d84ddf01 Vulkan: Properly wait until back buffer is acquired before presenting il y a 9 ans
  BearishSun d25432623f Removed beginFrame/endFrame methods from RenderAPI as they weren't really used il y a 9 ans
  BearishSun 7ef898083a Check if depth matches for color attachments on a multi-render texture il y a 9 ans
  BearishSun c0f7bfdf61 Dropping support for rendering to arbitrary ranges within a 3D texture, since Vulkan doesn't support it il y a 9 ans
  BearishSun 63c3eeff6c Vulkan: Fixing mem. corrupting in VulkanGpuParams il y a 9 ans
  BearishSun a86612c730 Fixing animation curve import il y a 9 ans
  BearishSun 171cdeb45c More work on user manuals il y a 9 ans
  BearishSun e3836cb113 FBX import: Fixing an issue with the application of global scale and multi-mesh models il y a 9 ans
  BearishSun 903f96c9b7 Added a Group memory allocator il y a 9 ans
  BearishSun 9e470e2063 Vulkan: More fixes il y a 9 ans
  BearishSun 0e2f10dd0d Vulkan: Various fixes il y a 9 ans
  BearishSun efd471af58 Fixing and refactoring GpuParams il y a 9 ans
  BearishSun 05e0207f0f More work on user manuals il y a 9 ans
  BearishSun 3703a767a6 Modified shader Techniques so they now depend on shader language rather than on render API (requires existing shader re-import) il y a 9 ans
  BearishSun 31962e5dfc Fixing issues with GLSL parsing for Vulkan il y a 9 ans
  BearishSun b58a3fd3ad Refactored Vulkan semaphores, so that a command buffers generates a new semaphore on each submission il y a 9 ans
  BearishSun f72c26a03c Vulkan: Call acquireBackBuffer when window is bound as a render target il y a 9 ans
  BearishSun 31f535a002 Vulkan: Mark the queue transition command buffer as submitted, when its submitted to the queue, so that the fence refresh happens properly il y a 9 ans
  BearishSun d2447d1e49 When updating command buffer states, make sure to do so for all active command buffers, not just the latest one on the queue il y a 9 ans
  BearishSun 8db4954322 Reverting accidental changes il y a 9 ans
  BearishSun 1b4349927e More Vulkan fixes il y a 9 ans
  BearishSun f066f4241b Merge branch 'master' of https://github.com/BearishSun/BansheeEngine.git il y a 9 ans
  BearishSun bc46d7159e More work on user-facing manuals il y a 9 ans
  BearishSun 07b5261ea3 Wait after batch executes il y a 9 ans
  BearishSun b6cf343a8e Fixing the setup batch file il y a 9 ans
  BearishSun f8fe191760 Added GLSL->SPIRV compilation, instead of attempting to use GLSL directly il y a 9 ans
  BearishSun 5dc78284b8 More Various Vulkan fixes il y a 9 ans
  BearishSun 1e16d34155 Reverting some temporary changes that were incorrectly commited il y a 9 ans