Marko Pintera
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ad063dc814
More documentation
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11 years ago |
Marko Pintera
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0bb5903b9e
Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine
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11 years ago |
Marko Pintera
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f0ef4bc642
Imported and user-created resources will now get registered in Resources as loaded resources. Meaning "unload" needs to be called to properly release them.
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12 years ago |
Marko Pintera
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9205a99b69
Gpu param block is now tied to param block buffer
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12 years ago |
Marko Pintera
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6ed43791cd
Finished material parameter handles
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12 years ago |
Marko Pintera
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bbded86fda
Added gpu params for basic data types
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12 years ago |
Marko Pintera
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9d279ed662
Fixed heap corruption that would happen when a Material was destroyed but GpuParamBlockBuffer was still being used on the core thread. Material was incorrectly force destroying the buffer without regard for its reference count.
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12 years ago |
Marko Pintera
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1265f65506
Reorganized how renderer works (using RenderOperations)
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12 years ago |
Marko Pintera
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5d165cbee2
Renamed waitUntilLoaded and waitUntilInitialized to "synchonize()"
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12 years ago |
Marko Pintera
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d4cfc20151
Renamed std containers so they start with capital letters to be standardized with other Camelot classes
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12 years ago |
Marko Pintera
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0581e2fea5
Fixed DX9 and GL rendering which was broken due to new way forward renderer clears targets and renders objects
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12 years ago |
Marko Pintera
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f0a6e829bf
Fixed an issue where GpuParam copies weren't being destroyed on the deferred render context if the commands got cancelled
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12 years ago |
Marko Pintera
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b0f44650c9
Param buffer updates are now queued on the proper deferred context and are in general handled better
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12 years ago |
Marko Pintera
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267df110ea
Renamed CamelotEngine -> CamelotFramework namespace
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12 years ago |
Marko Pintera
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54c08871e0
Renamed handles and add GameObject handles
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12 years ago |
Marko Pintera
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ff28162000
Added BuiltiMaterialManagers and more work on GUI
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12 years ago |
Marko Pintera
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5a64dff9db
CoreGpuObject -> CoreObject
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12 years ago |
Marko Pintera
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877db0dc33
Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project)
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13 years ago |