Commit History

Autor SHA1 Mensaxe Data
  Marko Pintera add0d423a1 Resource loading tested and works using the task scheduler %!s(int64=11) %!d(string=hai) anos
  Marko Pintera b4a4f95110 Added TaskScheduler and ported Resources to it (untested) %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 6a24e0d39a ProjectLibrary save/load %!s(int64=12) %!d(string=hai) anos
  Marko Pintera f0ef4bc642 Imported and user-created resources will now get registered in Resources as loaded resources. Meaning "unload" needs to be called to properly release them. %!s(int64=12) %!d(string=hai) anos
  Marko Pintera ceeed54f18 Updated import system to make updating a resource (without creating a brand new one) easier %!s(int64=12) %!d(string=hai) anos
  Marko Pintera 3bd69f2da6 A lot more work on ProjectLibrary and ResourceTreeView %!s(int64=12) %!d(string=hai) anos
  Marko Pintera 236f028298 Lots more work on ProjectLibrary, plus work on ResourceTreeView %!s(int64=12) %!d(string=hai) anos
  Marko Pintera 0ffa60480f Win32FolderMonitor (untested) %!s(int64=12) %!d(string=hai) anos
  Marko Pintera e2e58a800a Added ResourceManifest for dealing with resource UUIDs %!s(int64=12) %!d(string=hai) anos
  Marko Pintera e00f0c95a9 FileSystem and Path moved to WString %!s(int64=12) %!d(string=hai) anos
  Marko Pintera 32ed0bb976 Refactored ResourceHandle a bit to make it easier to understand and use %!s(int64=12) %!d(string=hai) anos
  Marko Pintera 5d165cbee2 Renamed waitUntilLoaded and waitUntilInitialized to "synchonize()" %!s(int64=12) %!d(string=hai) anos
  Marko Pintera d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes %!s(int64=12) %!d(string=hai) anos
  Marko Pintera df225bbba5 Ported remaining new/delete calls to the new system %!s(int64=12) %!d(string=hai) anos
  Marko Pintera 1eafbaa11b More new alloc system porting %!s(int64=12) %!d(string=hai) anos
  Marko Pintera 267df110ea Renamed CamelotEngine -> CamelotFramework namespace %!s(int64=12) %!d(string=hai) anos
  Marko Pintera 54c08871e0 Renamed handles and add GameObject handles %!s(int64=12) %!d(string=hai) anos
  Marko Pintera 86e70a3b26 Ported all CoreObjects to use custom allocators %!s(int64=12) %!d(string=hai) anos
  Marko Pintera 54f71540e0 More allocator porting work %!s(int64=12) %!d(string=hai) anos
  Marko Pintera 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) %!s(int64=13) %!d(string=hai) anos