Marko Pintera
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59cb02050e
More documentation
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há 11 anos atrás |
Marko Pintera
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0bb5903b9e
Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine
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há 11 anos atrás |
Marko Pintera
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b47fd717dd
Refactored C# GUI so it uses GUIPanels
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há 11 anos atrás |
Marko Pintera
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047dd0ffcd
Added proper timestamps for OIS input events
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há 12 anos atrás |
Marko Pintera
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6824ae90d6
Added VirtualInput (still WIP but working)
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há 12 anos atrás |
Marko Pintera
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61a6fe1e9d
Refactored and renamed Box, Int2, Rect and FRect
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há 12 anos atrás |
Marko Pintera
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0f201050b2
Better handling of focus changed events
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há 12 anos atrás |
Marko Pintera
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da1e117f66
Completely refactored input so text/mouse/axis handling is more intuitive
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há 12 anos atrás |
Marko Pintera
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c27c0407dc
Solved the multiple window input issue
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há 12 anos atrás |
Marko Pintera
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961055185e
Working text input (again)
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há 12 anos atrás |
Marko Pintera
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6578bc5c28
Text input actually works
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há 12 anos atrás |
Marko Pintera
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9a1c4b6c9b
Merged OIS directly into my project because I needed to make modifications to it
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há 12 anos atrás |
Marko Pintera
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cd38620ea7
Started work on keyboard events
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há 12 anos atrás |
Marko Pintera
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3b65191d6a
Check in before attempting first release build
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há 12 anos atrás |
Marko Pintera
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638d7bcd6c
Removed Point class and replaced it with existing Int2
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há 12 anos atrás |
Marko Pintera
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267df110ea
Renamed CamelotEngine -> CamelotFramework namespace
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há 12 anos atrás |
Marko Pintera
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d71ac4d2a8
OIS works
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há 13 anos atrás |
Marko Pintera
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3a33dcbc18
OIS set up but not working
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há 13 anos atrás |