Marko Pintera
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41ec58e730
Fixed dock manager so it doesn't incorrectly dock to non-leaf elements
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10 years ago |
Marko Pintera
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bc8ebe3ca5
Fixed crash when re-docking editor widgets due to invalid parent of dock slider
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10 years ago |
Marko Pintera
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1076f0124b
DefaultMeshData is now RendererMeshData and can be overriden by Renderer implementation
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10 years ago |
Marko Pintera
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deaf32cf4f
Generate tangents for quaternion animation curves during FBX import
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10 years ago |
Marko Pintera
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ade33f8b54
Added drag and drop functionality for prefabs (save & load)
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10 years ago |
Marko Pintera
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2fc87ffbf4
Update from prefab, and recording prefab diff now properly handles child prefab instances
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10 years ago |
Marko Pintera
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f85cceb27d
Add basic level load/save method
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10 years ago |
Marko Pintera
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029a785af4
- Clear prefab link IDs when their prefab parent changes
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10 years ago |
Marko Pintera
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4f682ae5ce
Added option to load a resource without its dependencies
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10 years ago |
Marko Pintera
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927a721f58
Added C# Prefab
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10 years ago |
Marko Pintera
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e7c65605da
GameObjectHandles stored in PrefabDiff will now be updated when game object deserialization happens
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10 years ago |
Marko Pintera
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612e9680b7
Added prefab ID renaming in prefab diff so that game object handles are compared properly (untested)
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10 years ago |
Marko Pintera
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5ac5f7fec0
PrefabDiff tested, fixed and working
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10 years ago |
Marko Pintera
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4347837545
Added tangent and normal generation for meshes
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10 years ago |
Marko Pintera
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ad509cfa35
Prefab and prefab diff unit test
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10 years ago |
Marko Pintera
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57733a8660
WIP Prefabs and PrefabDiff
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10 years ago |
Marko Pintera
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9a0e9b0b78
Linked native and managed diff
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10 years ago |
Marko Pintera
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1ff5442ad7
Better RTTI object cloning (untested)
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10 years ago |
Marko Pintera
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41081c5120
FBX animation curve import WIP
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10 years ago |
Marko Pintera
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bdcfc5302f
Added unit test for binarx diff (untested)
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10 years ago |
Marko Pintera
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66ead8f27e
Binary serializer fixed after the refactor
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10 years ago |
Marko Pintera
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9820a801ee
WIP reflectable object diff
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10 years ago |
Marko Pintera
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78764c9a30
FBX animation import (WIP)
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10 years ago |
Marko Pintera
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6e07e7bd02
Refactored managed serialization so objects can be in serialized format without a backing managed instance
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10 years ago |
Marko Pintera
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05bef870f2
Unit test for managed diff passes
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10 years ago |
Marko Pintera
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fe9db60c5a
Added support for managed unit tests and a unit test for managed diff
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10 years ago |
Marko Pintera
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d4f071556d
Added code for managed serializable object diffs (WIP)
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10 years ago |
Marko Pintera
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120caac66e
Added FBX import for bones and bone influences (skin)
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10 years ago |
Marko Pintera
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40ca21f0e1
Added FBX blend shape import
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10 years ago |
Marko Pintera
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16abc5b4bf
Getting Hierarchy window to work
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10 years ago |