Историја ревизија

Аутор SHA1 Порука Датум
  Marko Pintera 36dd4706af WIP changing all uses of GUIArea to GUIPanel пре 10 година
  Marko Pintera 46eb1edb0f WIP Scene window пре 11 година
  Marko Pintera 291d0bb7bd Fixed render target properties so they are updated properly пре 11 година
  Marko Pintera 49c177131f Added tracking of editor widget focus and a way to transform screen to widget coordinates пре 11 година
  Marko Pintera 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I пре 11 година
  Marko Pintera 7c1348d402 Enabled scene and tree views for better GameObjectField testing пре 11 година
  Marko Pintera 8bfe4ef813 Ported to VS2013 and removed boost completely пре 11 година
  Marko Pintera c454e2d14f VS 2013 port stage 1 пре 11 година
  Marko Pintera 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine пре 11 година
  Marko Pintera 53a15ba994 Fixed an issue where docked widget containers with a titlebar would overwrite the main window non client move areas пре 11 година
  Marko Pintera ac6b038635 Ensured that EditorWidgets no longer require 2 step initialization пре 11 година
  Marko Pintera 6509cf4a7a Creating EditorWindow from C# works пре 12 година
  Marko Pintera b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe пре 12 година