Commit History

Автор SHA1 Съобщение Дата
  BearishSun 426fffb882 Updated docs to so they reflect the GPU parameter design changes преди 9 години
  BearishSun 8f4c8e65f3 Getting rid of the old way of setting GPU parameters and moving towards the new single-object approach (WIP - DX11 only for now) преди 9 години
  BearishSun 7813bf7431 Refactored GPU parameter so they are all part of a combined object, to more closely match Vulkan/DX12 resource descriptor design преди 9 години
  BearishSun 474d810214 Extended GPU params with a "set" field to match the Vulkan descriptor format better преди 9 години
  BearishSun 12cb86711c Updating docs to reflect the render API changes преди 9 години
  BearishSun 23aab39aeb OpenGL now uses combined pipeline states as well преди 9 години
  BearishSun f574633f78 DirectX 11 now uses combined pipeline states instead of individually setting per-stage states and programs. This way the system more closely matches modern API's like Vulkan. преди 9 години
  BearishSun 50b2daaa81 Added an separate object that encapsulates entire pipeline states to Render API, to more easily match up with Vulkan internals преди 9 години
  BearishSun a872e35e8f Adding command buffer support to DX11 преди 9 години
  BearishSun 2efdfb1800 Updating docs преди 9 години
  BearishSun e2fcd6419d Cleaning up render API преди 9 години
  BearishSun 5d91653c2b Added support for immediate command buffers to avoid overhead with render API's that don't support multithreaded command generation natively преди 9 години
  BearishSun c6e8badad9 (WIP) Adding command buffer support to OpenGL преди 9 години
  BearishSun 3fb5d94621 Minor code style fixes преди 9 години
  BearishSun 512a345d3b Refactoring render API in order to support command buffers (WIP) преди 9 години
  BearishSun 712739f2c2 Fixing an issue where core thead sync would sometimes not finish on destroyed objects, leaking objects and memory преди 9 години
  BearishSun b15e16a0a4 Fixed OpenGL integer vertex attributes преди 9 години
  BearishSun 39c4f21114 Fixed OpenGL vertex attribute bindings преди 9 години
  BearishSun eab6fa18d6 Updated data files преди 9 години
  BearishSun 180bbef728 Fixing transparency in handle shader преди 9 години
  BearishSun bc1578be1a Fix an issue where OpenGL sampler states were wrong for the first rendered texture преди 9 години
  Marko Pintera 0b961d2838 Merge pull request #50 from Marqin/PR-fix-clang-1 преди 9 години
  BearishSun 844b5c8499 Updated data files преди 9 години
  BearishSun 149981331e OpenGL fixing scissor/viewport binding for multiple render targets преди 9 години
  Hubert Jarosz 690230df74 fix Clang build преди 9 години
  BearishSun 91ee2c732e Fixing 3D texture rendering in OpenGL преди 9 години
  BearishSun 9555982752 Fixing OpenGL texture and image binding преди 9 години
  BearishSun ff3a94124f Updated data files преди 9 години
  BearishSun 14ba8abc49 Fixed an issue with GPU parameter mapping (shader and GPU variables can now have different names) преди 9 години
  BearishSun 19ac01db6d Updated data files преди 9 години