История коммитов

Автор SHA1 Сообщение Дата
  BearishSun 1523924732 Updated engine shaders to new BSL syntax 8 лет назад
  BearishSun 73ef6ed764 Removing GLSL code from many shaders, in preparation for unified shading language support 8 лет назад
  BearishSun cbf82c9146 Improvements to the shading language in order to make managing complex shaders easier: 8 лет назад
  BearishSun 4fe867b5ad Enhanced gbuffer & shaders with roughness/metalness, added various shader code as preparation for a physically based lighting model 8 лет назад
  BearishSun b2dd0ffa03 Work on transparent rendering path 9 лет назад
  BearishSun eec99bff10 Moving light pass in a compute shader in preparation for tiled deferred rendering 9 лет назад
  BearishSun 585ee02f70 Vulkan: Example project now mostly functional on Vulkan 9 лет назад
  BearishSun 3703a767a6 Modified shader Techniques so they now depend on shader language rather than on render API (requires existing shader re-import) 9 лет назад
  BearishSun c3980c5957 Adding location and binding qualifiers to all GLSL shaders 9 лет назад
  BearishSun 9555982752 Fixing OpenGL texture and image binding 9 лет назад
  BearishSun 76dee9fbf8 Morph shape animation (WIP) 9 лет назад
  BearishSun 6f316d48bf Added support for shader technique inheritance 9 лет назад
  BearishSun 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) 9 лет назад