Marko Pintera
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43c78bc4d0
WIP shader includes
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10 лет назад |
Marko Pintera
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9699e887c4
Better handle input so that input events aren't skipped or in wrong order when window focus is changing
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10 лет назад |
Marko Pintera
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9277fddd48
Worker core thread accessors are now submitted before the main one so resources are properly updated before they're used
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10 лет назад |
Marko Pintera
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1b1895f796
WIP VisualStudio project syncing
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10 лет назад |
Marko Pintera
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a125169305
C# browse dialogs
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11 лет назад |
Marko Pintera
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513dee4c47
Fixed win32 browse dialogs
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11 лет назад |
Marko Pintera
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f33b14ebe1
Fixed lag between material updates when rendering GUI
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11 лет назад |
Marko Pintera
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fb93370d4c
Fixing game shutdown
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11 лет назад |
Marko Pintera
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550b861440
Individual core object syncing with dependencies
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11 лет назад |
Marko Pintera
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d0c583e20c
Refactored SceneManager so it properly registers all cameras and renderables
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11 лет назад |
Marko Pintera
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ad79f66da3
Scene view refactor (moving it to C#)
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11 лет назад |
Marko Pintera
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5bfcb3bde6
Fixed an exception due to sim object getting destroyed on core thread
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11 лет назад |
Marko Pintera
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1039be94b5
Added IResourceListener to properly handle async resource loading and notifying the core thread
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11 лет назад |
Marko Pintera
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0fca9749f2
RenderSystem -> RenderAPI and moved all CoreThreadAccessor methods to RenderAPI
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11 лет назад |
Marko Pintera
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acf6121ee6
Finished Renderable refactor, mostly (still got an exception on shutdown)
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11 лет назад |
Marko Pintera
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4fdb3da864
Made Pass/Shader/Technique immutable
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11 лет назад |
Marko Pintera
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91ba10d45c
Finished GpuParams refactor
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11 лет назад |
Marko Pintera
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c653bed63a
GpuParams/GpuParamBlockBuffer refactor WIP
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11 лет назад |
Marko Pintera
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34449b8bd8
GpuProgram refactor to comply with new CoreObject design
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11 лет назад |
Marko Pintera
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bf970d8436
Render states refactored to comply with new CoreObject design
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11 лет назад |
Marko Pintera
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87946cf44b
RenderTarget refactor to comply with new CoreObject synchronization
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11 лет назад |
Marko Pintera
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7f7203f218
Started work on CoreObject refactor
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11 лет назад |
Marko Pintera
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90ac2fa06f
Properly update handles as soon as selection changes, not a frame later
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11 лет назад |
Marko Pintera
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d231b89e53
Fixed OpenGL texture binding
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11 лет назад |
Marko Pintera
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3512c00011
Extended interface for some core-level objects for easier creation
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11 лет назад |
Marko Pintera
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0e027b8351
Scene picking WIP (untested)
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11 лет назад |
Marko Pintera
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f2ab5fb8dd
Added RenderTargetManager and fixed up render target core/sim syncing
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11 лет назад |
Marko Pintera
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e4d4e884c9
Handle abort signal instead of exit
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11 лет назад |
Marko Pintera
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ed1d293920
Fix for an issue causing a nullref when releasing a managed instance
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11 лет назад |
Marko Pintera
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3fcc9e78d4
Modified GUI so GUI elements always destroy their children when they are destroyed
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11 лет назад |