提交历史

作者 SHA1 备注 提交日期
  Marko Pintera 65d8dcfb03 Delaying showing a window until back buffer swap now works properly in DX11 10 年之前
  Marko Pintera 2ebccea148 Delay showing render windows until the first framebuffer swap in order to avoid the black screen 10 年之前
  Marko Pintera 2e15f65ce9 Fixing an issue where core window operations could start before the sim thread had properly finalized window creation 10 年之前
  Marko Pintera 9277fddd48 Worker core thread accessors are now submitted before the main one so resources are properly updated before they're used 10 年之前
  Marko Pintera 9982b0ebd7 Added render window functionality for minimize/maximize/restore 11 年之前
  Marko Pintera 550b861440 Individual core object syncing with dependencies 11 年之前
  Marko Pintera b85c0fd5ae Editor runs after material refactor - hasn't been extensively tested 11 年之前
  Marko Pintera e77069ae0e Removed CoreObjectCore::destroy and using destructor instead 11 年之前
  Marko Pintera 88ee5b68fd First part of render target refactor in order to get only core versions used on core thread 11 年之前
  Marko Pintera a6c65825ca CoreThreadCore instance is now a shared pointer 11 年之前
  Marko Pintera 87946cf44b RenderTarget refactor to comply with new CoreObject synchronization 11 年之前
  Marko Pintera 492ad2cac2 Major RenderTarget refactor to separate sim and core thread functionality 11 年之前
  Marko Pintera e918178f0e Added mip/format texture options 11 年之前
  Marko Pintera 8d97ad0802 More documentation 11 年之前
  Marko Pintera 21e4301182 More documentation 11 年之前
  Marko Pintera 17afc600a7 Massive Cm->Bs file rename 11 年之前