BearishSun
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8a02e1877f
Added high-level code to bind specific texture subresource for sampling (not used by low level yet)
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9 роки тому |
BearishSun
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2b24d071f0
More renames of core thread objects
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9 роки тому |
BearishSun
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fd174f3849
Cleanup: Getting rid of the Core suffix on core thread objects since they're now in their own namespace (Contd.)
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9 роки тому |
BearishSun
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4e57b50514
Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix
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9 роки тому |
BearishSun
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aa226e61ce
Massive namespace rename BansheeEngine -> bs
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9 роки тому |
BearishSun
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78a144768e
Mark material parameters as dirty when they are modified
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9 роки тому |
BearishSun
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96bdac041e
Material refactor WIP
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9 роки тому |
BearishSun
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44face5b03
Added material params to the core thread Material object, in preparation of refactor
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9 роки тому |
BearishSun
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472f4c82b3
Properly render skinned mesh even when no animation is running
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9 роки тому |
BearishSun
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05266555e8
Animation bone transforms now used by the core thread for rendering
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9 роки тому |
BearishSun
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deab7206d5
Added generic GPU buffer support to DX11 and OpenGL
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9 роки тому |
BearishSun
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4c421e2f74
BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings)
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9 роки тому |
BearishSun
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80aaee5f4d
WIP post processing
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9 роки тому |
BearishSun
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0a448db0af
More work on improving documentation for Doxygen generation.
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9 роки тому |
BearishSun
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510480bfde
Moved all the build/project files in a separate directory to make dealing with other build systems easier
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9 роки тому |