Commit History

Autor SHA1 Mensaxe Data
  BearishSun aa226e61ce Massive namespace rename BansheeEngine -> bs %!s(int64=9) %!d(string=hai) anos
  BearishSun 8f4c8e65f3 Getting rid of the old way of setting GPU parameters and moving towards the new single-object approach (WIP - DX11 only for now) %!s(int64=9) %!d(string=hai) anos
  BearishSun f574633f78 DirectX 11 now uses combined pipeline states instead of individually setting per-stage states and programs. This way the system more closely matches modern API's like Vulkan. %!s(int64=9) %!d(string=hai) anos
  BearishSun 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) %!s(int64=9) %!d(string=hai) anos
  BearishSun 74bb75edef More work on improving documentation for doxygen generation %!s(int64=9) %!d(string=hai) anos
  BearishSun 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier %!s(int64=9) %!d(string=hai) anos