Commit History

Автор SHA1 Съобщение Дата
  BearishSun 85757f8d40 Fixing position reconstruction for deferred shaders so it works properly on both OpenGL and DX11 преди 9 години
  BearishSun e7cfefe9ee Added copyright notices to all files преди 10 години
  BearishSun dafc253aca Camera & Light can now be activated/deactivated преди 10 години
  BearishSun 998c87109a Modifying engine script objects so they don't pass structures by value in internal calls преди 10 години
  BearishSun 7ce45604fb Properly clean up Renderable/Camera/Light on assembly refresh преди 10 години
  BearishSun 0ab825051b Added render target for game view преди 10 години
  BearishSun fcb7247e94 Added "main" attribute to camera преди 10 години
  BearishSun 5efdd7772b Added Camera inspector преди 10 години
  BearishSun 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names преди 10 години
  Marko Pintera ad79f66da3 Scene view refactor (moving it to C#) преди 11 години
  Marko Pintera 46eb1edb0f WIP Scene window преди 11 години
  Marko Pintera 1792480359 Add render target to C# camera and fixed a recursive mutex lock in resource listener преди 11 години
  Marko Pintera b55e52c112 Camera & Viewport refactored and working somewhat (fixes and re-test needed) преди 11 години
  Marko Pintera eb6a85cf56 Getting everything to compile after load/store texture and render texture refactor преди 11 години
  Marko Pintera 350e767ebf Added support for load/store textures преди 11 години
  Marko Pintera fb655afe7f Started work on C# camera преди 11 години