Commit History

Autor SHA1 Mensaxe Data
  BearishSun c580127a4b Scene axes handle WIP %!s(int64=10) %!d(string=hai) anos
  BearishSun 7ce45604fb Properly clean up Renderable/Camera/Light on assembly refresh %!s(int64=10) %!d(string=hai) anos
  BearishSun 059d757ac5 Added a way to find scene objects by name %!s(int64=10) %!d(string=hai) anos
  BearishSun 7466dd0d2f Documentation %!s(int64=10) %!d(string=hai) anos
  BearishSun 3c0a5a5996 Documentation %!s(int64=10) %!d(string=hai) anos
  Marko Pintera 94a69a20bb Various improvements to math libraries %!s(int64=10) %!d(string=hai) anos
  Marko Pintera 50e58153be Cutoff plane for rotate handle sliders work %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 24f99ac96e Various fixes in order to get handles operational %!s(int64=11) %!d(string=hai) anos
  Marko Pintera af7981f618 Properly sync window resize/move events from core to sim thread %!s(int64=11) %!d(string=hai) anos
  Marko Pintera d61a7ecffd A lot more work on C# scene window %!s(int64=11) %!d(string=hai) anos
  Marko Pintera e8d30fcee1 C# Time and SceneCamera %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 4846055a38 Some work on Script EditorWindow & Mono custom attributes %!s(int64=11) %!d(string=hai) anos