Histórico de Commits

Autor SHA1 Mensagem Data
  BearishSun dab2b32982 Scene view frame object functionality há 10 anos atrás
  BearishSun 998c87109a Modifying engine script objects so they don't pass structures by value in internal calls há 10 anos atrás
  BearishSun 059d757ac5 Added a way to find scene objects by name há 10 anos atrás
  BearishSun d4f4151761 Documentation há 10 anos atrás
  BearishSun 896ac81f05 Documentation há 10 anos atrás
  Marko Pintera 09bbc8848d Added C# Undo/redo (untested) há 10 anos atrás
  Marko Pintera ed523bc01d Scene view movement is now only active while in focus há 10 anos atrás
  Marko Pintera ade33f8b54 Added drag and drop functionality for prefabs (save & load) há 10 anos atrás
  Marko Pintera 2fc87ffbf4 Update from prefab, and recording prefab diff now properly handles child prefab instances há 10 anos atrás
  Marko Pintera f85cceb27d Add basic level load/save method há 10 anos atrás
  Marko Pintera 927a721f58 Added C# Prefab há 10 anos atrás
  Marko Pintera f33b14ebe1 Fixed lag between material updates when rendering GUI há 11 anos atrás
  Marko Pintera 3638a07125 More fixes to assembly refresh há 11 anos atrás
  Marko Pintera d61a7ecffd A lot more work on C# scene window há 11 anos atrás
  Marko Pintera 46eb1edb0f WIP Scene window há 11 anos atrás
  Marko Pintera 4164a1af25 Added remaining features to C# SceneObject há 11 anos atrás
  Marko Pintera e9fc86930e A lot more work on handles (WIP) há 11 anos atrás
  Marko Pintera e6275065f4 Work on handles (WIP) há 11 anos atrás
  Marko Pintera b47fd717dd Refactored C# GUI so it uses GUIPanels há 11 anos atrás
  Marko Pintera 2c7f1c7b3d Prototyping the Inspector há 11 anos atrás
  Marko Pintera 78690bac80 Reference ManagedComponents by Type and not by namespace & name string há 11 anos atrás
  Marko Pintera 8539e9a863 Basic C# component and field serialization tested and working há 11 anos atrás
  Marko Pintera f4d6a56251 C# object serialization WIP #2 há 11 anos atrás