BearishSun
|
4a45674df4
Selection overlay is now properly animated
|
9 jaren geleden |
BearishSun
|
2a084db072
Users can now manually manipulate animated skeleton bones through scene object transforms
|
9 jaren geleden |
BearishSun
|
6156944575
Move handle now behaves properly when the moved object has a rotated parent
|
9 jaren geleden |
BearishSun
|
fba359f972
Fixed a crash when initializing a list box with zero elements
|
9 jaren geleden |
BearishSun
|
ab7c1385b9
Animation sockets (bone binding) functional
|
9 jaren geleden |
BearishSun
|
863efab630
Fixed incorrect clipping for certain text characters
|
9 jaren geleden |
BearishSun
|
dd32259b26
Animation clip splitting functional
|
9 jaren geleden |
BearishSun
|
a91a09b954
Animation culling now functional
|
9 jaren geleden |
BearishSun
|
02f9e8a6bb
Resource uuid -> path mapping now works properly for non-primary subresources, without requiring a project library reload first
|
9 jaren geleden |
BearishSun
|
a941a6309b
Project library no longer reports inactive resource meta-data as if they were active
|
9 jaren geleden |
BearishSun
|
ee0e78d8d9
Updated int and float GUI fields so that getValue() always returns currently input value
|
9 jaren geleden |
BearishSun
|
e660d4fe4f
Offset all animation clips to start at time 0 on import
|
9 jaren geleden |
BearishSun
|
38e6e99f41
Refactored Vector and Quaternion types so they don't perform zero initialization by default
|
9 jaren geleden |
BearishSun
|
dc2c09c1d2
Fixing FBX import issues:
|
9 jaren geleden |
BearishSun
|
8a65b3de98
Skeletal animation now functional:
|
9 jaren geleden |
Marko Pintera
|
efb757f893
Merge pull request #42 from MarcoROG/patch-2
|
9 jaren geleden |
Marco Bellan
|
ee8b6eeeee
Enable parallel build in Release MSVC
|
9 jaren geleden |
BearishSun
|
8d74761ad7
Moved camera to core layer so animation manager has access to it
|
9 jaren geleden |
BearishSun
|
693d2e21ca
Animation culling WIP
|
9 jaren geleden |
BearishSun
|
f8d160b50e
Work on getting complex animations running
|
9 jaren geleden |
BearishSun
|
5389d377a1
Fixing animation event triggering
|
9 jaren geleden |
BearishSun
|
55a6d68e29
Fixing euler <-> quaternion curve conversion tangent calculation
|
9 jaren geleden |
BearishSun
|
e7dbe16a48
Better animation split info inspector GUI
|
9 jaren geleden |
BearishSun
|
c036fe4702
Left keyframe tangent can now be properly edited in the animation editor
|
9 jaren geleden |
BearishSun
|
a17cb59e64
Fixing step tangents in animation editor
|
9 jaren geleden |
BearishSun
|
142748717f
Properly save and load anim curve tangents
|
9 jaren geleden |
BearishSun
|
a0ccd56b1f
Fixing animation split info array inspector for mesh import options
|
9 jaren geleden |
BearishSun
|
58a9f821fe
Various frontend improvements to animation editor
|
9 jaren geleden |
BearishSun
|
b457b55f91
Custom animation clip save/load functional
|
9 jaren geleden |
BearishSun
|
d323f43bfb
Fixing events:
|
9 jaren geleden |