Historie revizí

Autor SHA1 Zpráva Datum
  BearishSun a2a5cfb434 Added a separate RTTI for WindowFrameWidget as it was being identifier a GUIWidget which was confusing EditorWindows před 10 roky
  BearishSun 95cea2ed0b Prefab diff now properly handles the case when a component added by the diff already exists před 10 roky
  BearishSun cff23180f3 Do not redundantly recurse during updateFromPrefab with larger prefab instance hierarchies před 10 roky
  BearishSun a3cc2221ca Record SO transform and active state in prefab-diff před 10 roky
  BearishSun 9d8a24fddd Prefab diff is now properly recorded when a prefab is saved před 10 roky
  BearishSun e3e5cac9cb Fix for invalid ID renaming during prefab diff generation před 10 roky
  BearishSun 6578ed3a63 When renaming game objects during prefab diff, properly rename all objects před 10 roky
  BearishSun 24df064285 Nested prefab instances now have a link ID assigned by their parent před 10 roky
  BearishSun 8042c0b9e3 Don't record an empty managed serializable diff if no changes are detected před 10 roky
  BearishSun eee54de424 Project library will now clear deleted entries on load před 10 roky
  Marko Pintera 2c35a0c825 Removed all the unused allocators před 10 roky
  Marko Pintera 029a785af4 - Clear prefab link IDs when their prefab parent changes před 10 roky
  Marko Pintera 612e9680b7 Added prefab ID renaming in prefab diff so that game object handles are compared properly (untested) před 10 roky
  Marko Pintera 5ac5f7fec0 PrefabDiff tested, fixed and working před 10 roky
  Marko Pintera 57733a8660 WIP Prefabs and PrefabDiff před 10 roky