Historique des commits

Auteur SHA1 Message Date
  BearishSun 1b0786cf45 Mono manager now properly cleans up script meta-data on assembly unload il y a 10 ans
  BearishSun 5387d9c3d8 Script resources now keep a reference to their managed instance until they're unloaded il y a 10 ans
  BearishSun 504158d944 C# interface for sprite texture il y a 10 ans
  Marko Pintera 2b6bfc1cd7 Neater ResourceManagerCode il y a 10 ans
  Marko Pintera fbbe8659aa Refactored how builtin resources are processed and loaded il y a 10 ans
  Marko Pintera 3aa329733b Assembly refresh (WIP - Does not run) il y a 11 ans
  Marko Pintera d231b89e53 Fixed OpenGL texture binding il y a 11 ans
  Marko Pintera 9f993f134b Gizmo icon rendering works il y a 11 ans
  Marko Pintera a4e65a67d8 Added a way to load resources from C# ProjectLibrary il y a 11 ans
  Marko Pintera 84d73a2baa More fixes to prevent errors at shutdown - Mostly Mono and Script related il y a 11 ans
  Marko Pintera ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it il y a 11 ans
  Marko Pintera 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine il y a 11 ans
  Marko Pintera be6adc683d C# object serialization WIP il y a 11 ans
  Marko Pintera 3956823710 WIP - C# object serialization (Does not compile) il y a 11 ans
  Marko Pintera c49a862f37 Made SpriteTexture a resource il y a 12 ans
  Marko Pintera c12b03a92f Moved all Script stuff to separate libraries il y a 12 ans