BearishSun
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1b0786cf45
Mono manager now properly cleans up script meta-data on assembly unload
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hace 10 años |
BearishSun
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5387d9c3d8
Script resources now keep a reference to their managed instance until they're unloaded
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hace 10 años |
Marko Pintera
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2c35a0c825
Removed all the unused allocators
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hace 10 años |
Marko Pintera
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2b6bfc1cd7
Neater ResourceManagerCode
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hace 10 años |
Marko Pintera
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bdc149073b
GUILayout refactor so child layouts properly respect their elements min and max sizes
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hace 10 años |
Marko Pintera
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f4e58bdc79
WIP ColorPicker
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hace 10 años |
Marko Pintera
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3aa329733b
Assembly refresh (WIP - Does not run)
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hace 11 años |
Marko Pintera
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0b1d2c1bd9
Render texture now keeps a handle to a texture instead of a pointer
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hace 11 años |
Marko Pintera
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f256dad7d6
Texture refactor to comply with new CoreObject design
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hace 11 años |
Marko Pintera
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25aca52bc3
Added C# Texture and implemented Texture2D
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hace 11 años |
Marko Pintera
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a4e65a67d8
Added a way to load resources from C# ProjectLibrary
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hace 11 años |
Marko Pintera
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17afc600a7
Massive Cm->Bs file rename
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hace 11 años |
Marko Pintera
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203fbc8fc6
Renamed all macros/methods starting with "cm" to "bs"
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hace 11 años |
Marko Pintera
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84d73a2baa
More fixes to prevent errors at shutdown - Mostly Mono and Script related
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hace 11 años |
Marko Pintera
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ce8ea08d5c
Refactoring ScriptObject so destruction and construction is encapsulated within it
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hace 11 años |
Marko Pintera
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0bb5903b9e
Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine
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hace 11 años |
Marko Pintera
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be6adc683d
C# object serialization WIP
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hace 11 años |
Marko Pintera
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3956823710
WIP - C# object serialization (Does not compile)
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hace 11 años |
Marko Pintera
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c12b03a92f
Moved all Script stuff to separate libraries
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hace 12 años |