Sitoutushistoria

Tekijä SHA1 Viesti Päivämäärä
  BearishSun 4f0d194556 Documentation 10 vuotta sitten
  BearishSun d4f4151761 Documentation 10 vuotta sitten
  Marko Pintera 809719519c Modified managed components so their managed instances aren't created if the parent SO isn't being instantiated 10 vuotta sitten
  Marko Pintera 2c35a0c825 Removed all the unused allocators 10 vuotta sitten
  Marko Pintera 5b5a6302e5 Added OnEnabled/OnDisabled callback to Component 10 vuotta sitten
  Marko Pintera e8ef106115 Scene tree view features (untested) 10 vuotta sitten
  Marko Pintera 2994521533 Added an undo/redo command for deleting SceneObjects and its unit test 10 vuotta sitten
  Marko Pintera 2fc87ffbf4 Update from prefab, and recording prefab diff now properly handles child prefab instances 10 vuotta sitten
  Marko Pintera 029a785af4 - Clear prefab link IDs when their prefab parent changes 10 vuotta sitten
  Marko Pintera 612e9680b7 Added prefab ID renaming in prefab diff so that game object handles are compared properly (untested) 10 vuotta sitten
  Marko Pintera 5ac5f7fec0 PrefabDiff tested, fixed and working 10 vuotta sitten
  Marko Pintera ad509cfa35 Prefab and prefab diff unit test 10 vuotta sitten
  Marko Pintera 57733a8660 WIP Prefabs and PrefabDiff 10 vuotta sitten
  Marko Pintera 2f7095dbd2 Improvements to SceneObject transform 11 vuotta sitten
  Marko Pintera d0c583e20c Refactored SceneManager so it properly registers all cameras and renderables 11 vuotta sitten
  Marko Pintera acf6121ee6 Finished Renderable refactor, mostly (still got an exception on shutdown) 11 vuotta sitten
  Marko Pintera 734f25c36c Deferred destruction of game objects 11 vuotta sitten
  Marko Pintera cade69ad2c Refactored camera into CameraHandler 11 vuotta sitten
  Marko Pintera b64a0482e7 Various Gizmo rendering fixes 11 vuotta sitten
  Marko Pintera e9fc86930e A lot more work on handles (WIP) 11 vuotta sitten
  Marko Pintera 0e027b8351 Scene picking WIP (untested) 11 vuotta sitten
  Marko Pintera 4460630297 Fixed Renderer by properly updating dirty parameters and properly handling DrawList items 11 vuotta sitten
  Marko Pintera 52af129bf2 Working on recording and restoring GameObjects (UndoRedo) (Untested) 11 vuotta sitten
  Marko Pintera 2e6a197523 Added ability to set world position and rotation to SceneObjects 11 vuotta sitten
  Marko Pintera 5f6fe3b27f Updated how are GpuParamBlocks handled on the core thread and compile fixes 11 vuotta sitten
  Marko Pintera 97744d0baf A lot more renderer and proxy refactoring 11 vuotta sitten
  Marko Pintera 4101088f37 Massive refactor due to work on Renderer 11 vuotta sitten
  Marko Pintera 17afc600a7 Massive Cm->Bs file rename 11 vuotta sitten