Istoricul angajamentelor

Autor SHA1 Permisiunea de a trimite mesaje. Dacă este dezactivată, utilizatorul nu va putea trimite nici un fel de mesaj Data
  BearishSun aa226e61ce Massive namespace rename BansheeEngine -> bs 9 ani în urmă
  BearishSun 90a42af3f4 Fixing a crash due to SceneObject restore operation (objects were instantiated before their IDs were restored) 9 ani în urmă
  BearishSun 6a0c7b1cf2 Fixing a prefab bug where managed components of child objects weren't being initialized 9 ani în urmă
  BearishSun 6869dbcfbc Querying components from OnDestroy callback now properly returns only non-destroyed components (fixes a crash on exit for Animation component) 9 ani în urmă
  BearishSun a29d10f79d Instantiate scene objects/components after prefab diff only after game object handles are resolved to avoid issue of broken handles 9 ani în urmă
  BearishSun f81fdc1d27 Prefab fixes: 9 ani în urmă
  BearishSun 63425a5d8e Fixing an issue with prefabs where their root object would be marked as instantiated 9 ani în urmă
  BearishSun 10e057da7b Prefab fixes: 9 ani în urmă
  BearishSun 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 9 ani în urmă
  BearishSun 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 ani în urmă
  BearishSun f9dbcd6b8b Fixed an issue where collider sometimes wasn't attached to a rigidbody if they were both initialized on the same frame 9 ani în urmă
  BearishSun 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 ani în urmă