Marko Pintera
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89fa56ba91
Camera as component
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13 anos atrás |
Marko Pintera
|
7b0a310ce5
Merged camera and frustum
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13 anos atrás |
Marko Pintera
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a174fa7a54
Merged camera & viewport
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13 anos atrás |
Marko Pintera
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08f61d9d01
Separated viewport from RenderTarget
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13 anos atrás |
Marko Pintera
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0c7f1425ac
Few more scene/gameobject related changes
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13 anos atrás |
Marko Pintera
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3da577fc99
Cg up and running
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13 anos atrás |
Marko Pintera
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629eb64471
Cg works on DX but not on GL
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13 anos atrás |
Marko Pintera
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506d8e10b3
Added Cg (untested)
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13 anos atrás |
Marko Pintera
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a9af94b318
Textures save/load - tested
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13 anos atrás |
Marko Pintera
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268cccd97b
Enabled depth test (wth is it disabled by default?)
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13 anos atrás |
Marko Pintera
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7cdfa405af
Texture loading works
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13 anos atrás |
Marko Pintera
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e422eb43b3
String serialization and some more work on texture serialization
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13 anos atrás |
Marko Pintera
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c39c84f059
Removed singleton
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13 anos atrás |
Marko Pintera
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3a44bae9a6
Started porting stuff from singleton to module
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13 anos atrás |
Marko Pintera
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a884d33548
Exception ported
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13 anos atrás |
Marko Pintera
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0e66e5a89f
Loading from DLL works
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13 anos atrás |
Marko Pintera
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2abf1aa49c
Split GL and D3D9 into separate dlls
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13 anos atrás |