Sitoutushistoria

Tekijä SHA1 Viesti Päivämäärä
  Marko Pintera 42f50ced62 Added C# Renderable and Mesh interfaces 10 vuotta sitten
  Marko Pintera ecfe9ff397 Project library dependant resource import (untested) 10 vuotta sitten
  Marko Pintera 43c78bc4d0 WIP shader includes 10 vuotta sitten
  Marko Pintera 6b920a90d8 - Moved all shaders to BSL 10 vuotta sitten
  Marko Pintera ab1746c542 BansheeSL: Shader parser generates an actual Shader 10 vuotta sitten
  Marko Pintera d1f2d75a79 WIP C# interface for ImportOptions complete 10 vuotta sitten
  Marko Pintera eb4de059fc Advanced resource loading WIP stage 1 11 vuotta sitten
  Marko Pintera 0b1d2c1bd9 Render texture now keeps a handle to a texture instead of a pointer 11 vuotta sitten
  Marko Pintera 05ad4ecf2d Shaders are now referenced via resource handle instead directly 11 vuotta sitten
  Marko Pintera 1039be94b5 Added IResourceListener to properly handle async resource loading and notifying the core thread 11 vuotta sitten
  Marko Pintera 0fca9749f2 RenderSystem -> RenderAPI and moved all CoreThreadAccessor methods to RenderAPI 11 vuotta sitten
  Marko Pintera acf6121ee6 Finished Renderable refactor, mostly (still got an exception on shutdown) 11 vuotta sitten
  Marko Pintera 5251cd9fa3 More work on Material refactor. Moved template implementations to source files for better clarity. 11 vuotta sitten
  Marko Pintera 3f94468a9f Material refactor WIP, it compiles 11 vuotta sitten
  Marko Pintera f7a076ff3c Pass and Technique refactor 11 vuotta sitten
  Marko Pintera b55e52c112 Camera & Viewport refactored and working somewhat (fixes and re-test needed) 11 vuotta sitten
  Marko Pintera 6d367f44f4 Removed ShaderProxy and added ShaderCore 11 vuotta sitten
  Marko Pintera c653bed63a GpuParams/GpuParamBlockBuffer refactor WIP 11 vuotta sitten
  Marko Pintera 928c215c48 GpuBuffer and GpuParamBlockBuffer refactored to comply with new CoreObject design 11 vuotta sitten
  Marko Pintera 01910311ca Refactored TextureView and VertexDeclaration to comply with new CoreObject design 11 vuotta sitten
  Marko Pintera 6e60df9371 MeshHeap refactored to comply with new CoreObject design 11 vuotta sitten
  Marko Pintera bf970d8436 Render states refactored to comply with new CoreObject design 11 vuotta sitten
  Marko Pintera f256dad7d6 Texture refactor to comply with new CoreObject design 11 vuotta sitten
  Marko Pintera 2870e2266b Refactored Mesh for use with the new CoreObject design 11 vuotta sitten
  Marko Pintera 234d75d39d Ensured that core thread uses only core versions of Index and Vertex buffer 11 vuotta sitten
  Marko Pintera 7f7203f218 Started work on CoreObject refactor 11 vuotta sitten
  Marko Pintera ff8ed9021c Refactored Renderable into RenderableHandler 11 vuotta sitten
  Marko Pintera f2ab5fb8dd Added RenderTargetManager and fixed up render target core/sim syncing 11 vuotta sitten
  Marko Pintera 492ad2cac2 Major RenderTarget refactor to separate sim and core thread functionality 11 vuotta sitten
  Marko Pintera 52af129bf2 Working on recording and restoring GameObjects (UndoRedo) (Untested) 11 vuotta sitten