Cronologia Commit

Autore SHA1 Messaggio Data
  BearishSun 4eadbc51fb Tweaking extrapolated light probe mesh 8 anni fa
  BearishSun 7003446b78 WIP on light probe extrapolation 8 anni fa
  BearishSun 36e1caf94b Various FBX import fixes: 8 anni fa
  BearishSun e0216b09ff Irradiance probe indirect lighting mostly functional 8 anni fa
  BearishSun f5b3f4f653 Added LightProbeVolume component 8 anni fa
  BearishSun c79c7666f3 Functions for creating light probes in a grid pattern, as well as manipulating them 8 anni fa
  BearishSun 180a3d46f1 Light probe indirect lighting mostly looked up (but untested) 8 anni fa
  BearishSun 6f018d0110 Updated script binding generator version 8 anni fa
  BearishSun ec77a59680 AnimationClip and all related classes ported to use the script binding 8 anni fa
  BearishSun 4096b350c8 Added a shader for rendering light probe tetrahedrons 8 anni fa
  BearishSun a2cbf9eddd Pixel formats refactor/update: 8 anni fa
  BearishSun 5fb9e312d6 Added creation of relevant buffers and mesh for light probe tetrahedron rendering 8 anni fa
  BearishSun 1ce5ec1bb4 Updated LightProbe generation code 8 anni fa
  BearishSun 88f7cd4031 Skybox texture filtering now uses renderer tasks 8 anni fa
  BearishSun 39ee300919 Added support for renderer tasks 8 anni fa
  BearishSun 6ae56240cf Make sure that IntelliSense properly parses generated C# files 8 anni fa
  BearishSun fbfbb339af Merge branch 'render-refactor' 8 anni fa
  BearishSun a4ee926e08 Fixing indentation 8 anni fa
  Marko Pintera 8e81a20cf0 Merge pull request #87 from MarcoROG/master 8 anni fa
  BearishSun 0e00b1241f Move some render specific flags from Camera to RenderSettings 8 anni fa
  BearishSun 6715cb98ae PostProcessSettings -> RenderSettings 8 anni fa
  BearishSun b83831cd3e Render compositor nodes now execute the render callbacks 8 anni fa
  BearishSun 439c2c91c4 Move renderable object initialization into their appropriate nodes 8 anni fa
  BearishSun f278716c61 Moved remaining renderer techniques to the node based system, cleaned up obsolete code 8 anni fa
  BearishSun f6519d94f6 Post process effects moved to the new node based architecture 8 anni fa
  BearishSun a476e03123 Updated docs with the new RendererMaterial changes 8 anni fa
  BearishSun 9aef51e069 All renderer materials refactored: 8 anni fa
  BearishSun 339c2bfc47 Refactoring the renderer to the new node based approach (WIP) 8 anni fa
  MarcoROG 2fecfabe01 Fixed doc spacing 8 anni fa
  MarcoROG b4f490571f Merge branch 'master' of https://github.com/BearishSun/BansheeEngine 8 anni fa