Commit History

Author SHA1 Message Date
  BearishSun 180a3d46f1 Light probe indirect lighting mostly looked up (but untested) 8 years ago
  BearishSun 4891a95151 Final big bulk of work for shadow mapping (Untested) 8 years ago
  BearishSun 912c4e7adb Merge branch 'master' of https://github.com/bearishsun/bansheeengine into shader-refactor 8 years ago
  BearishSun 763441561c Added PCF hardware filtering shader for cubemap shadows 8 years ago
  BearishSun 1523924732 Updated engine shaders to new BSL syntax 8 years ago
  BearishSun adfcce25ba All engine shaders now use the cross compiler for GLSL generation 8 years ago
  BearishSun d4c19836b5 Initial support for unified shading language across all render APIs 8 years ago
  BearishSun a4a191ca37 Tiled deferred renderer now handles reflection probes 8 years ago