BearishSun
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39ee300919
Added support for renderer tasks
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8 年之前 |
BearishSun
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0e00b1241f
Move some render specific flags from Camera to RenderSettings
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8 年之前 |
BearishSun
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6715cb98ae
PostProcessSettings -> RenderSettings
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8 年之前 |
BearishSun
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4891a95151
Final big bulk of work for shadow mapping (Untested)
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8 年之前 |
BearishSun
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4c6e4a10af
More work on shadow map rendering
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8 年之前 |
BearishSun
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ae757a15ef
Started work on shadow mapping
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8 年之前 |
BearishSun
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a4c6d018cb
Added reflection cubemap filtering for skybox
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8 年之前 |
BearishSun
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7f2ad317de
Fixing an issue with UAV reads of a particular format not being supported on some hardware
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8 年之前 |
BearishSun
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f3c0d2e377
Reflection capture code
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9 年之前 |
BearishSun
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56ed650df4
Final set of refactors to rename core thread objects
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9 年之前 |
BearishSun
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91d6f7a431
CoreObjectCore -> ct::CoreObject
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9 年之前 |
BearishSun
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4e57b50514
Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix
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9 年之前 |
BearishSun
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e32b4ad844
Skybox rendering & cubemap import fixes
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9 年之前 |
BearishSun
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55f8dfb02e
More work on user-facing manuals
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9 年之前 |
BearishSun
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aa226e61ce
Massive namespace rename BansheeEngine -> bs
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9 年之前 |
BearishSun
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9d73cc1da2
Various tweaks to the previous merge
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9 年之前 |
BearishSun
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c170418a1c
Merge branch 'master' of https://github.com/MarcoROG/BansheeEngine into MarcoROG-master
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9 年之前 |
BearishSun
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8d74761ad7
Moved camera to core layer so animation manager has access to it
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9 年之前 |