BearishSun
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b9a97b133e
Removing unnecessary DLL export specifiers from plugins
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8 jaren geleden |
BearishSun
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56ed650df4
Final set of refactors to rename core thread objects
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9 jaren geleden |
BearishSun
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02dedf10dc
Cleanup: Getting rid of the Core suffix on core thread objects since they're now in their own namespace (Contd.)
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9 jaren geleden |
BearishSun
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fd174f3849
Cleanup: Getting rid of the Core suffix on core thread objects since they're now in their own namespace (Contd.)
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9 jaren geleden |
BearishSun
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4e57b50514
Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix
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9 jaren geleden |
BearishSun
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81c38aea72
Vulkan render texture implementation
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9 jaren geleden |
BearishSun
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aa226e61ce
Massive namespace rename BansheeEngine -> bs
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9 jaren geleden |
BearishSun
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a6abddedc3
Added multi-GPU constructors for GpuPipeline, RenderTexture, Mesh and MeshHeap
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9 jaren geleden |
BearishSun
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9bfe9675a3
Getting rid of MultiRenderTexture as implementation is now merged into RenderTexture class since modern APIs don't make the distinction between the two
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9 jaren geleden |
BearishSun
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cbd7b0af8b
Albedo surface in G-buffer now stores its data in sRGB so that we don't lose colors
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9 jaren geleden |
BearishSun
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a419f4cb4f
Postprocessing WIP
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9 jaren geleden |
BearishSun
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f5a83f2a98
More work on improving documentation for doxygen generation
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9 jaren geleden |
BearishSun
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510480bfde
Moved all the build/project files in a separate directory to make dealing with other build systems easier
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9 jaren geleden |