Commit History

Auteur SHA1 Bericht Datum
  BearishSun a2cbf9eddd Pixel formats refactor/update: 8 jaren geleden
  BearishSun 047238cb55 Added rotation randomization in SSAO shader, in order to reduce banding 8 jaren geleden
  BearishSun 2a1db1ce3f Modified texture packing utility so I can re-use it for shadow maps 8 jaren geleden
  BearishSun 19427512bd Added code for decoding 10 and 11 bit floating point values back to normal floats 8 jaren geleden
  BearishSun 7cb3dc80ea Added code to encode floats into 10 and 11 bit floating point formats 8 jaren geleden
  BearishSun c90bcb072b Added cubemap import with support for list, cross, spherical and cylindrical sources (untested) 9 jaren geleden
  BearishSun aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
  BearishSun cca31b40af Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings 9 jaren geleden
  BearishSun 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 9 jaren geleden
  BearishSun 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 jaren geleden