BearishSun
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9bc64c077b
Reflection probe support added to forward path shaders
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8 سال پیش |
BearishSun
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42c00ad036
Work on transparent rendering path - DirectX functional
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9 سال پیش |
BearishSun
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b2dd0ffa03
Work on transparent rendering path
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9 سال پیش |
BearishSun
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56ed650df4
Final set of refactors to rename core thread objects
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9 سال پیش |
BearishSun
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2b24d071f0
More renames of core thread objects
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9 سال پیش |
BearishSun
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4e57b50514
Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix
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9 سال پیش |
BearishSun
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1671597ec8
Refactored param blocks so there is much less redundant work done during individual param block initialization, as well as memory used per param block
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9 سال پیش |
BearishSun
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7832d7d165
Refactoring renderer so renderable parameter buffers are populated on renderable change, instead of every frame
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9 سال پیش |
BearishSun
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b00680e742
Refactoring renderer so camera parameter buffers are populated on camera change, instead of every frame
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9 سال پیش |
BearishSun
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aa226e61ce
Massive namespace rename BansheeEngine -> bs
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9 سال پیش |
BearishSun
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d86bc7b768
Updated morph shape rendering so it uses a proper vertex declaration
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9 سال پیش |
BearishSun
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014bac08b8
Renderer can now handle morph animation
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9 سال پیش |
BearishSun
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76dee9fbf8
Morph shape animation (WIP)
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9 سال پیش |
BearishSun
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86e7a688a6
Renderer can now properly handle multiple material techniques
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9 سال پیش |
BearishSun
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96bdac041e
Material refactor WIP
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9 سال پیش |
BearishSun
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472f4c82b3
Properly render skinned mesh even when no animation is running
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9 سال پیش |
BearishSun
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05266555e8
Animation bone transforms now used by the core thread for rendering
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9 سال پیش |
BearishSun
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1a60bbfc1d
Refactoring renderer in order to make it cleaner, easier to understand and modify
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9 سال پیش |