Commit History

Autor SHA1 Mensaxe Data
  BearishSun c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types %!s(int64=8) %!d(string=hai) anos
  BearishSun 479e9cb3b2 More work on script binding generation %!s(int64=8) %!d(string=hai) anos
  BearishSun 3eecbecfa0 Refactoring C# components so they're just wrappers for C++ ones, to avoid duplicate code %!s(int64=8) %!d(string=hai) anos
  BearishSun aa226e61ce Massive namespace rename BansheeEngine -> bs %!s(int64=9) %!d(string=hai) anos
  BearishSun a774a03552 AnimationClip foundation %!s(int64=9) %!d(string=hai) anos
  BearishSun 32e348ea19 AudioClip exposed to managed code %!s(int64=9) %!d(string=hai) anos
  BearishSun 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly %!s(int64=9) %!d(string=hai) anos
  BearishSun 855b052658 More fixes in order to get everything to compile with Clang %!s(int64=9) %!d(string=hai) anos
  BearishSun c1d3f0d41a Finished resources manual, improvde renderAPI, coreThread, gui manuals %!s(int64=9) %!d(string=hai) anos
  BearishSun cdaaa8e6da More work on improving documentation for Doxygen generation %!s(int64=9) %!d(string=hai) anos
  BearishSun 9fe8a629e5 More work on improving documentation for doxygen generation %!s(int64=9) %!d(string=hai) anos
  BearishSun 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier %!s(int64=9) %!d(string=hai) anos