Histórico de commits

Autor SHA1 Mensagem Data
  Marko Pintera 4ec92954ca Added shader params 13 anos atrás
  Marko Pintera a7e57abdbf Fixed a bunch of DX11 bugs 13 anos atrás
  Marko Pintera 74796b8bb9 Removed vertex binding 13 anos atrás
  Marko Pintera 45d26f8845 A bunch of DX11 render system implementation 13 anos atrás
  Marko Pintera 01243d6be4 Removed some useless cg stuff 13 anos atrás
  Marko Pintera e3e5d96d67 Refactored viewport 13 anos atrás
  Marko Pintera 6d8e1b9520 Uniform buffer actually work 13 anos atrás
  Marko Pintera e53164ef4c New GL parameter system actually works! 13 anos atrás
  Marko Pintera 284bb02672 Removed most of the old parameter system 13 anos atrás
  Marko Pintera 828e5f3dcd Check in before removing a bunch of GL shader methods 13 anos atrás
  Marko Pintera 2175dabfe5 Removed low level shader support for GL 13 anos atrás
  Marko Pintera afc811967c Modified window creation parameters so they're more intuitive 13 anos atrás
  Marko Pintera 0b7ea14ec7 Removed unused methods from DX9 and GL render system 13 anos atrás
  Marko Pintera 0cce766a49 Added HLSL and RenderSystem factories 13 anos atrás
  Marko Pintera e94ca6b9d6 RenderSystem is now a module 13 anos atrás
  Marko Pintera 8b3a2497ae Removing createRenderWindow from RenderSystem 13 anos atrás
  Marko Pintera 2f668d6cbe Added depth stencil state 13 anos atrás
  Marko Pintera 3424578403 Rasterizer state 13 anos atrás
  Marko Pintera aeed45563e Render systems now use blend states 13 anos atrás
  Marko Pintera 74fe12325f Sampler state gets applied only through SamplerState object 13 anos atrás
  Marko Pintera 0e72046097 Refactoring how Pass/RenderSystem and other classes handle render states. Part 1 13 anos atrás
  Marko Pintera b7c0328536 Finished up porting to new deferred rendering system 13 anos atrás
  Marko Pintera 6166de8dc2 New deferred context works! 13 anos atrás
  Marko Pintera 0c9000da2a First step in adding the new DeferredRenderContext 13 anos atrás
  Marko Pintera c138b62b72 GLRenderSystem ported to x64 13 anos atrás
  Marko Pintera aebfb59579 Dont store name for render window 13 anos atrás
  Marko Pintera cca0196f6c Renamed ResourceRef to ResourceHandle 13 anos atrás
  Marko Pintera bde83d1e5a Added threading checks to the RenderSystems and refactored a bit 13 anos atrás
  Marko Pintera aa4ba9a93f Bunch more methods ported to use render system context 13 anos atrás
  Marko Pintera 291f52586c More RenderSystemContext related changes, mostly refactoring 13 anos atrás