Commit History

Author SHA1 Message Date
  Marko Pintera f53903ed37 Render queue automatically detects if its being called from render thread an executes immediately 13 years ago
  Marko Pintera 01243d6be4 Removed some useless cg stuff 13 years ago
  Marko Pintera dfb8b81ded Removed remainining referenced to RenderSystemManager 13 years ago
  Marko Pintera 6166de8dc2 New deferred context works! 13 years ago
  Marko Pintera 3b44567e07 Refactored shaders by removing a bunch of useless methods 13 years ago
  Marko Pintera 655f82b5a4 Removing unused stuff from GpuPrograms 13 years ago
  Marko Pintera 9d0b41f349 More work on multithreading. Actually managed to reach the main loop now. 13 years ago
  Marko Pintera d87a5e8fc4 More multithreaded changes, mostly to GpuPrograms 13 years ago
  Marko Pintera 7970ff490b Refactored Textures part #1 13 years ago
  Marko Pintera c5c0aca2dc Added RTTI for shader programs 13 years ago
  Marko Pintera c39c84f059 Removed singleton 13 years ago
  Marko Pintera 2abf1aa49c Split GL and D3D9 into separate dlls 13 years ago