Commit Verlauf

Autor SHA1 Nachricht Datum
  Marko Pintera d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes vor 12 Jahren
  Marko Pintera 67ef1d1fbc Replaced all std containers with my custom wrappers vor 12 Jahren
  Marko Pintera 267df110ea Renamed CamelotEngine -> CamelotFramework namespace vor 13 Jahren
  Marko Pintera 39345d4363 Fixed the deserialization issue with circular references and uninitialized objects vor 13 Jahren
  Marko Pintera 7b80bdaff7 Massive amount of bugfixes to the way how are resources serialized/deserialized, initialized and released vor 13 Jahren
  Marko Pintera cb0ff2efce Hopefully fixing the 32bit pointer address issue for x64 builds vor 13 Jahren
  Marko Pintera c632b088bb Materials properly serialize/deserialize textures vor 13 Jahren
  Marko Pintera c1b924eaaf Serialization takes care of serializing base classes vor 13 Jahren
  Marko Pintera be9a1abb9e Serialization stores (and automatically figures out on loading) types vor 13 Jahren
  Marko Pintera 523f5ff147 moved ReflectionPtr serialization to use shared_ptrs vor 13 Jahren
  Marko Pintera e422eb43b3 String serialization and some more work on texture serialization vor 13 Jahren
  Marko Pintera 4dc4b7d4e6 Added serialization/reflection methods vor 13 Jahren