Commit Verlauf

Autor SHA1 Nachricht Datum
  BearishSun 2fd1e02aad Managed SceneObject instances are now kept alive until underlying scene object is destroyed vor 10 Jahren
  Marko Pintera 2994521533 Added an undo/redo command for deleting SceneObjects and its unit test vor 10 Jahren
  Marko Pintera e7c65605da GameObjectHandles stored in PrefabDiff will now be updated when game object deserialization happens vor 10 Jahren
  Marko Pintera 734f25c36c Deferred destruction of game objects vor 11 Jahren
  Marko Pintera 52af129bf2 Working on recording and restoring GameObjects (UndoRedo) (Untested) vor 11 Jahren
  Marko Pintera 17afc600a7 Massive Cm->Bs file rename vor 11 Jahren