Historique des commits

Auteur SHA1 Message Date
  BearishSun 3209476868 Save project on editor exit il y a 10 ans
  BearishSun d267a368a5 Update editor widgets before rendering GUI il y a 10 ans
  BearishSun 7b1e1aa99c Folder monitor now works properly after assembly refresh il y a 10 ans
  BearishSun 67445e3525 Move default shader into a separate file il y a 10 ans
  BearishSun bae75227c1 Project library: il y a 10 ans
  BearishSun 78a0850433 Project library will not longer import native engine assets, instead they will be referenced directly to avoid issues with different UUIDs il y a 10 ans
  BearishSun 9993f27e60 Splash screen functional il y a 10 ans
  BearishSun c89c1b6107 Fixed GUITextureField so its value change is properly triggered il y a 10 ans
  BearishSun 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input il y a 10 ans
  BearishSun 2932956d12 Debug log events can no longer be triggered from arbitrary threads, which was messing with GUIStatusBar that was subscribing to them il y a 10 ans
  BearishSun 97382096d8 Fixed stack trace so it works on other machines il y a 10 ans
  BearishSun f70ad040e9 Various fixes related to GUI array: il y a 10 ans
  BearishSun caabd3721e Fixing an issue with out-of-order core object syncing that was causing renderables to be invisible in very specific situations il y a 10 ans
  BearishSun d90ea6b4a0 .exe icon replacement finalized and working il y a 10 ans
  BearishSun ea3f78e205 Icon injection into .exe (WIP) il y a 10 ans
  BearishSun f514a09514 Fix an issue where project was saved after unload il y a 10 ans
  BearishSun 2536cc0898 Moving the data folder next to /bin so it makes sense when editor installation is available il y a 10 ans
  BearishSun 508b74a040 Moved GUIManager rendering to a specialized core thread GUIManagerCore il y a 10 ans
  BearishSun 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names il y a 10 ans
  BearishSun c369197bb8 Fixed an issue where event connections weren being properly released in some cases il y a 10 ans
  BearishSun d715c4b2ad Fixed an issue with folder monitor where 64bit pointers were being truncated il y a 10 ans
  Marko Pintera fedd162d57 Various bug fixes relating to new project loading system: il y a 10 ans
  Marko Pintera 69f264dc21 Better looking project window il y a 10 ans
  Marko Pintera 6b2f3221c5 Added a method for creating a new project il y a 10 ans
  Marko Pintera e1eaa8bfe2 Modified managed assembly loading so it's possible to reload it on project reload il y a 10 ans
  Marko Pintera fb10aa71f2 Project Load/Unload (not tested) il y a 10 ans
  Marko Pintera 2efd26a9a3 Added project-specific properties to EditorSettings il y a 10 ans
  Marko Pintera 03cfee9d17 Added a way to transparently load resources from managed code when in editor or standalone il y a 10 ans
  Marko Pintera d195e06084 Added prefab importer so that prefabs are recognized by the project library il y a 10 ans
  Marko Pintera 3187a5f447 Hook up light updates in renderer core il y a 10 ans