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Коммит түүх

Эзэн SHA1 Мессеж Огноо
  BearishSun eec99bff10 Moving light pass in a compute shader in preparation for tiled deferred rendering 9 жил өмнө
  BearishSun 2e94779fc6 Vulkan: Now tracking image layouts on a per-resource basis. This way individual faces & mip-levels can be bound for rendering, particularily useful for cubemaps and texture arrays in general. 9 жил өмнө
  BearishSun 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix 9 жил өмнө
  BearishSun 36139ced8f OpenGL/Vulkan: Nicer way of checking and dealing with (un)supported pixel formats 9 жил өмнө
  BearishSun 7cbf69f663 Dropping support for rarely used pixel formats 9 жил өмнө
  BearishSun 85dfe3e9da Vulkan: More fixes 9 жил өмнө
  BearishSun 1b4349927e More Vulkan fixes 9 жил өмнө
  BearishSun 5dc78284b8 More Various Vulkan fixes 9 жил өмнө
  BearishSun aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
  BearishSun c8b4aaf0fb Separated constant GpuParams data into a GpuPipelineParamInfo object. Aside from being cleaner, it also gives Vulkan descriptor layouts a place to reside. 9 жил өмнө
  BearishSun cddbc55301 Vulkan texture creation 9 жил өмнө
  BearishSun ca328eff7d Finishing up Vulkan sampler states 9 жил өмнө
  BearishSun a20ec1ffd5 Vulkan sampler state WIP 9 жил өмнө
  BearishSun 1d6bc6a027 Fixing command buffer synchronization logic: Command buffers with different IDs now properly ignore sync if they are executing on the same queue 9 жил өмнө
  BearishSun 598bb85a3d Vulkan descriptor layouts are now properly re-used if they share the same structure 9 жил өмнө
  BearishSun c53b75dbca Vulkan command buffer creation 9 жил өмнө
  BearishSun fa2ddc24d5 Added some Banshee -> Vulkan enum mappings 9 жил өмнө
  BearishSun d8c6db7a32 More Vulkan WIP: 9 жил өмнө