Histórico de Commits

Autor SHA1 Mensagem Data
  Marko Pintera 46eb1edb0f WIP Scene window há 11 anos atrás
  Marko Pintera 80fec94568 Refactored sliders to better accomodate snapping and fixed slider size há 11 anos atrás
  Marko Pintera b64a0482e7 Various Gizmo rendering fixes há 11 anos atrás
  Marko Pintera e6275065f4 Work on handles (WIP) há 11 anos atrás
  Marko Pintera a4c60121f4 WIP work on handles há 11 anos atrás
  Marko Pintera 17d906d731 SceneGrid renders (but doesn't look pretty) há 11 anos atrás
  Marko Pintera 5bd0616417 Fixed an issue with GUI manager where meshes were not getting released properly há 11 anos atrás
  Marko Pintera 6b8cb68575 Updated GUIFoldout with sub styles, renamed it to GUIComponentFoldout and added a way to change its contents há 11 anos atrás
  Marko Pintera 4867d3a4a3 Added test case for scene object commit and restore há 11 anos atrás
  Marko Pintera a35f11d8cc Added ManagedResource and improve project library and resource meta data management há 11 anos atrás
  Marko Pintera c449f37a13 Added ability to set up custom meta-data per resource há 11 anos atrás
  Marko Pintera 4b4f583a71 Added C# versions of many editor fields há 11 anos atrás
  Marko Pintera 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" há 11 anos atrás
  Marko Pintera c744997c1c More work on Inspector há 11 anos atrás
  Marko Pintera 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine há 11 anos atrás
  Marko Pintera 33145efdd1 Added WIP GameObjectField há 11 anos atrás
  Marko Pintera ef90dfe7e7 Added Color field há 11 anos atrás
  Marko Pintera 5554a2ff28 Added text and Vector4 fields há 11 anos atrás
  Marko Pintera b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe há 12 anos atrás