BearishSun
|
7ea46601de
Modified GameObject deserialization so that it only generates a single handle data object shared among all handles, in order to make renaming possible without iterating through every single handle
|
10 anni fa |
BearishSun
|
8042c0b9e3
Don't record an empty managed serializable diff if no changes are detected
|
10 anni fa |
Marko Pintera
|
2c35a0c825
Removed all the unused allocators
|
10 anni fa |
Marko Pintera
|
2994521533
Added an undo/redo command for deleting SceneObjects and its unit test
|
10 anni fa |
Marko Pintera
|
612e9680b7
Added prefab ID renaming in prefab diff so that game object handles are compared properly (untested)
|
10 anni fa |
Marko Pintera
|
bf23b6d2e6
Assembly refresh working (all obvious issues resolved)
|
11 anni fa |
Marko Pintera
|
52af129bf2
Working on recording and restoring GameObjects (UndoRedo) (Untested)
|
11 anni fa |
Marko Pintera
|
1d5fdd56a3
Added GameObjectField C#
|
11 anni fa |
Marko Pintera
|
17afc600a7
Massive Cm->Bs file rename
|
11 anni fa |